EVS Embeds AI for Deblurring, Player Tracking, and Vertical Reframing
At NAB 2026, EVS unveiled AI-driven upgrades across its production portfolio, including an AI deblur feature for its Xeebra officiating platform and cinematic effects for XtraMotion super slow-motion. Its LSM-VIA system now uses AI object recognition for player tracking and automated reframing into vertical formats. The company also launched Choreon, a unified orchestration layer for its new T-Motion robotics brand.
Key Takeaways
- XtraMotion super slow-motion now includes cinematic effects, applied in under 3 seconds, and an AI deblur function.
- The LSM-VIA replay system uses AI object recognition to track players and automatically reframe wide-angle 4K feeds into vertical formats.
- Xeebra's officiating platform gains a one-touch AI deblur feature, which EVS describes as a unique feature on the market.
- EVS consolidated its robotics acquisitions (XD Motion, Telemetrics) under the new T-Motion brand, controlled by a unified orchestration layer called Choreon.
Why It Matters
EVS is embedding AI to automate specific tasks within live production, rather than offering it as a standalone tool. Functions like automated vertical reframing on LSM-VIA and one-touch deblur on Xeebra aim to reduce operator load and speed up content versioning for social platforms. This strategy integrates post-production-style effects directly into the live environment. The consolidation of robotics under Choreon similarly points to a focus on simplifying complex operations. The key metric to watch will be adoption rates for these AI features in major sports broadcasts, like F1's use of XtraMotion's cinematic effects.
Read full article at broadcastnow.co.uk